Teaching Plan | Dijital Oyun Tasarımı | Hasan Kalyoncu Üniversitesi

Teaching Plan

1st Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT101 INTRODUCTION TO COMMUNICATION SCIENCES Z 2 0 2 3 –
DOT102 BASIC INFORMATION TECHNOLOGIES Z 1 1 2 3 –
DOT103 ART HISTORY I Z 2 0 2 2 –
DOT104 GAME AND CULTURE Z 2 0 2 2 –
DOT105 FUNDAMENTALS OF GAME DESIGN I Z 2 2 3 3 –
DOT106 GAME HISTORY Z 2 0 2 3 –
DOT107 BASIC ART EDUCATION I Z 2 2 3 3
DOT108 DESIGN I Z 2 2 3 3
TUR101 TURKISH LANGUAGE AND LITERATURE I Z 2 0 2 2
ING101 ENGLISH I Z 2 2 3 3
INT100 INTRODUCTION TO UNIVERSITY LIFE Z 1 0 1 1
25 30

2nd Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT109 INTRODUCTION TO DESIGN AND CREATIVE THINKING Z 2 1 3 3 –
DOT110 BASIC COMPUTER SCIENCES Z 1 1 2 3 –
DOT111 ART HISTORY II Z 2 0 2 2 –
DOT112 VISUAL NARRATIVE Z 2 1 3 3 –
DOT113 FUNDAMENTALS OF GAME DESIGN II Z 2 2 3 3 –
DOT114 DIGITAL DESIGN Z 2 0 2 2 –
DOT115 BASIC ART EDUCATION II Z 0 4 2 4 –
DOT116 DESIGN II Z 2 2 3 3 –
ING102 ENGLISH 2 Z 2 2 3 3 –
TUR102 TURKISH LANGUAGE AND LITERATURE 2 Z 2 0 2 2 –
21 30

3rd Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT201 DRAWING AND MODELLING I Z 2 2 3 3 –
DOT202 BASIC DESIGN TECHNIQUES AND VIDEO GAME ART Z 2 2 3 3 –
DOT203 CHARACTER DESIGN Z 2 0 2 2 –
DOT204 VISUAL DESIGN STUDIO I Z 2 2 3 3 –
DOT205 PROGRAMMING AND CODE WRITING FOR GAME DEVELOPMENT I Z 2 2 3 3 –
DOT206 BASICS OF STORYTELLING Z 2 1 2 2 –
DOT207 MYTHOLOGY Z 2 0 2 2 –
AIIT201 ATATURK PRINCIPLES AND HISTORY OF REVOLUTION 1 Z 2 0 2 2 –
TECHNICAL ELECTIVE S 3 5 –
TECHNICAL ELECTIVE S 3 5 –
26 30

4th Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT208 DRAWING AND MODELLING II Z 2 2 3 3 –
DOT209 REVITALISATION TECHNIQUES Z 2 2 3 4 –
DOT210 PLAY STORYTELLING AND SCRIPT WRITING Z 2 1 2 2 –
DOT211 VISUAL DESIGN STUDIO II Z 2 4 4 4 –
DOT212 PROGRAMMING AND CODE WRITING FOR GAME DEVELOPMENT II Z 2 2 3 3 –
AIT202 ATATURK PRINCIPLES AND HISTORY OF REVOLUTION 2 Z 2 0 2 2 –
DOT212 INTERNSHIP I Z 0 0 0 2 –
TECHNICAL ELECTIVE S 3 5 –
TECHNICAL ELECTIVE S 3 5 –
23 30

5th Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT301 NEW MEDIA TECHNOLOGIES Z 1 2 2 2 –
DOT302 GAME MECHANICS AND LEVEL DESIGN Z 2 0 2 2 –
DOT303 GAME DESIGN PROJECT I Z 2 4 4 4 –
DOT304 GAME AND SOUND TECHNIQUES I Z 2 1 2 4 –
DOT305 ARTIFICIAL INTELLIGENCE IN THE GAME Z 2 2 3 4 –
DOT306 GAME INTERFACE DESIGN S 2 2 3 4 –
TECHNICAL ELECTIVE S 3 5 –
TECHNICAL ELECTIVE S 3 5
22 30

6th semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT307 2B GRAPHIC ANIMATION Z 2 2 3 4 –
DOT308 GAME ART AND AESTHETICS Z 2 0 2 2 –
DOT309 GAME DESIGN PROJECT II Z 2 4 4 4 –
DOT310 GAME AND SOUND TECHNIQUES II Z 2 1 2 4 –
DOT311 GAME ENGINES Z 2 2 4 4 –
DOT312 INTERNSHIP II Z 0 0 0 2 –
TECHNICAL ELECTIVE S 3 5 –
TECHNICAL ELECTIVE S 3 5 –
21 30

7th Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT401 GRADUATION PROJECT I Z 2 8 6 10 –
DOT402 GAME ANALYSIS Z 4 0 3 4 –
DOT403 3D DIGITAL ART Z 3 0 3 4 –
TECHNICAL ELECTIVE S 3 5 –
TECHNICAL ELECTIVE S 3 5 –
FREE ELECTIVE S 2 3 –
20 30

8th Semester

Course Code Course Z/S T U Credit ECTS PREREQUISITE
DOT404 GRADUATION PROJECT II Z 2 8 6 10 –
DOT405 CYBER RIGHTS AND LAW IN PLAY Z 4 4 6 2 –
DOT406 ENTREPRENEURSHIP IN THE DIGITAL GAMING INDUSTRY S 3 0 3 4 –
TECHNICAL ELECTIVE S 3 5 –
TECHNICAL ELECTIVE S 3 5 –
FREE ELECTIVE S 2 3 –
19 30
Credit ECTS
GENERAL TOTAL 174 240